Give your roleplay a starting scene
We give you the character and their opening. You decide who you are in the scene, what you say, and which direction the conversation takes.
Contents
Set the scene in a few lines
Include a place, a relationship, and something that needs a response. We are rival explorers sheltering in the same abandoned station. The radio has just started transmitting your name. That establishes a situation without writing every possible outcome.
Use the existing introduction when you want the creator's scenario. Describe your alternate setting explicitly when you want a different version.
Format speech, action, and narration
Keep spoken dialogue and physical actions easy to distinguish. For example: "Did you hear that?" I stop beside the archive door and lower the lamp. The quotation marks identify speech; the following sentence describes an action.
Use a separate paragraph when the speaker or moment changes. You can ask for first-person dialogue, third-person narration, brief replies, or a slower pace. Plain text is enough to make those choices clear; you do not need to guess a formatting command.
Write your own character's choices and leave the other character room to react. You can pause the scene to correct a name, relationship, or event.
Carry a longer story forward
Summarize important events when the conversation becomes long. Include the current location, the relationship, and the unresolved problem. Our memory and model options can help with continuity, but they do not make every detail permanent.